I make complexproducts feel clear.
20+ years shaping digital experiences across enterprise, government, and global brands. Research, systems thinking, and hands-on design—from the first question to the final interaction.
Open to Senior and Staff Product Design roles · Ottawa, Canada
01 / Selected work
Clarity, in practice.
Five projects at the intersection of people, systems, and complex decisions.
A systems thinker.
A hands-on designer.
I connect the details people interact with to the systems and teams behind them.
My career spans agencies, enterprise products, public services, and games. I’ve led designers and researchers, worked alongside product and engineering teams, and stayed close to the craft: flows, prototypes, interaction design, and the details that make a product usable.
Outside design: illustration, basketball coaching, books, and a house with plenty of cats.
Find the right problem
Research, workshops, and service mapping to understand user needs and the constraints shaping the product.
Make complexity usable
Clear workflows, accessible interfaces, and design systems that bring consistency to complex products.
Bring the team with you
Prototypes, design rationale, and delivery documentation that help product, engineering, and stakeholders move forward together.
Complex product.
Clearer experience.
I’m exploring Senior and Staff Product Designer opportunities with teams building useful, ambitious products.
Let’s talk about your teamSelected work
Five projects at the intersection of people, systems, and complex decisions.
Product design forthings that have to work.

I’m a senior product designer and UX lead based in Ottawa, Canada, with more than 20 years of experience across enterprise products, public services, and global brands.
My work today focuses on complex, high-stakes products: government services, regulated platforms, data tools, and enterprise software. I’ve led UX for organizations including Government of Alberta, Transport Canada, Treasury Board Secretariat, FCAC, and ESPN / MLB on Google Looker.
Earlier in my career I worked in brand and digital campaigns for Nike, Jordan Brand, HP, and Mercedes-Benz, and in games. That background still shapes how I think about craft, motion, and detail.
I connect the details people interact with to the systems and teams behind them. I’ve led designers and researchers, worked alongside product and engineering teams, and stayed close to the craft: flows, prototypes, interaction design, and the details that make a product usable.
I start with the people and the policy or business constraint behind a product, map the service end to end, then prototype early and test with real users. I build accessibility in from the start (WCAG 2.1 AA), keep design systems consistent across teams, and work closely with developers through sprint standards and clear definitions of done.
Illustration, basketball coaching, books, and a house with plenty of cats.
Complex product.
Clearer experience.
I’m exploring Senior and Staff Product Designer opportunities with teams building useful, ambitious products.
Let’s talk about your teamLet’s talk
Tell me aboutyour team.
hello@jasondoherty.comWhat I’m looking for
Senior and Staff Product Designer roles with teams building useful, ambitious products.
What to include
A short note on the product, the team, and where design fits in. A link to the role helps. A short CV is available to download, and a full résumé is available on request.
Where I am
Ottawa, Canada.
Making a technical tool easier to navigate and act on.
Reimagining an engineer-led cybersecurity management tool with a clearer interface for the people using it.
Lead UX Consultant
Enterprise tools · Prototyping
Enterprise UX · Complex systems
Delivered the interface designs, prototypes and visual system as design artifacts for the team to build. My involvement ended at delivery.
The challenge
Technical tools often grow around the structure of their data and systems. Tracker needed an interface that helped people navigate information, understand status, and move through their work with greater clarity.
My contribution
I led UX and interface design work, using user interviews, wireframes, and interactive prototypes to explore a more usable dashboard experience. My work included data visualization, notifications, responsive layouts, and light and dark interface treatments.
Impact
An interactive design direction for a technical cybersecurity tool, covering sign-in, DMARC dashboards and notifications, that stakeholders could review and test.
Design approach
Connect the dashboard to user tasks
User interviews and usability work helped ground the redesign in how people needed to find and use information. I used prototypes to make those workflows tangible for discussion and iteration.
Create a consistent interface system
I brought common treatment to navigation, dashboard elements, and status information, supporting a coherent experience across screens.
Explore the experience across contexts
Responsive prototypes and light and dark treatments helped examine how the interface behaved beyond a single desktop view.
01Signing in and registering
Entry points to Tracker Suivi, with a dark side panel carrying the brand and a short description of the service.
02DMARC phases dashboard
The signed-in view, centred on a radial chart of DMARC phases, with tabs for HTTPS configuration, DMARC summary and accessibility.
03Mobile, in dark mode
The same system on a phone: a compact icon rail and menu in place of the sidebar, a full-width radial overview, and domain results that stack as cards.
What I delivered
The project produced an interactive, responsive design direction for the tool, with dashboard, notification and dark-mode mobile patterns that could be reviewed and tested with stakeholders.
The design lesson
A strong enterprise interface translates technical complexity into an understandable working environment. The design needs to support decisions as well as display information.